Non-human Characters
When writing non-human characters, consistency is the key. Don’t go flip flopping around about rules, limitations, and species specfics, or change the rules half way through (important in any story).
There are three types of non-human characters. Each requires a different approach
Basically a human: These characters possess the same anatomy as humans. They may have slight visual differences (really short, really tall, really hairy, pointy ears), but they physically function like a human. They often have a different way of life, traditions, beliefs, and reactions than there “regular” human counterparts, but otherwise are very similar. They may also have special abilities or qualities in the race such as an ability to perform a specific form of magic, or a skill, primarily unique to those people. A good example would be Santa’s elves. They are visually different (short, pointy ears), live at the north pole, have crazy work ethics, are annoyingly cheerful, and wear funky outfits. They also are particularly good at making toys (unless of course you’re Hermie and wish to be a dentist). Though they are not human, they function very much like humans.
Humanoid: These characters appear outwardly to be human, though their bodies function different and may require different things to support life, visual differences are minor. They may or may not share human feelings and reactions, and often have “special powers.” They most certainly have a culture of there own, and probably don’t live and interact with “regular” humans on a daily basis. Consider Spock from Startrek. He looks very much like a human (aside from the creepy ears), but as he himself says, his anatomy and physiological function are different from “regular” humans. He lives on planet Vulcan where they have all sorts of bizarre traditions and a culture completely unique from humans. He does not feel emotions like humans. He also possesses the ability to perform the Vulcan “mind meld” to read other people’s thoughts. They important difference from the essentially human character is that the reader, once past the initial impression, will find it very clear that this character is NOT a human, even if visually similar. The basically humans characters are more of a human “sub culture.”
Totally Non Human: This is where it gets fun! The totally non-human character does not appear to be a human outwardly. They could be green with five nostrils and feathers, have fins, or be covered in fur. They are almost completely different from humans in beliefs and life styles. Their living requirements may or may not be compatible with humans. Examples include nyads, dryads, satyrs, trolls, shape shifters, sphinxes, werewolves, sprites, and any of the alien species in Star Wars. This also includes any animals that may be capable of “higher thought” and/or communication in your story such as dragons, griffons, unicorns, or other creatures of your imagination.
Successful portrayal of the non human character requires careful planning. You must not break your own parameters about the character. The best and most memorable characters will not be the girl-with-antennae-who-is-in-no-way-different-from-normal-humans-besides-the-antennae, but the character who develops into a unique, engaging character that views life differently from “regular” humans. (a prime example would be Henny the Hoola from the Avalon series)
Description
A good rule of thumb here is to never have more than a short paragraph of straight description for your character. Rather than mentioning their height, eye color, hair etc, all at once, sprinkle it through out the passage so your story doesn’t become stilted.
Billy was a kid that was pretty tall. He had brown curly hair, and glasses with wire rims that magnified his hazel eyes. He wore a red polo, with a pair of khaki slacks. His shoes were a worn pair of black converse. He was of medium build, and seemed unsure of himself.
Vs.
A brown, curly, head peeking above the masses caught Jim’s eye. That must be the new kid, he thought. He managed to jostle his way across the room and sat down next to him.
“I’m Jim,” he said, “what’s your name?”
“Uh, I’m Billy,” the new kid said staring intently at the scuffed toes of his converse.
The first example is just plain boring, not to mention poorly written. The second example has more action, and we find out almost all the details mentioned in example one with out being hammered over the head with Billy was et al. Jim and Billy should then proceed to interact some more, and eventually we’ll find out that Billy has glasses and hazel eyes, as it best fits in the story.
I honestly don’t think the fact that Billy has a medium build, or is wearing a polo and khakis is worth even mentioning. Now, if Billy was lanky, fat, or wore unusual clothes, then it would make sense, but adding such mundane unnecessary details is a sure way to lose your reader’s interest fast.
Also be careful of the descriptive terms you use. If you are writing an intense battle scene and I start giggling because you chose to describe Sir Lancelot in the terms “His ebony tresses were fraught with perspiration,” that is not a good thing. Also try not to make your metaphor’s super ridiculous (unless of course, you are intentionally trying to make your readers laugh, and it is done well). There is no place for metaphor’s or similes such as “her eye’s glinted like the scales of a rainbow trout in the sun,” or “the mug was the shade of blue of a Siamese cat’s eyes.” Over the top description and flowery terms are not necessary. Use the best words to communicate your meaning and characters, but please, don’t stick in random words from the thesaurus just because, especially if you don’t know what it means. Synonyms do not always mean the exact same thing! Most important of all, let the story shape the character, and drop your load of excessive descriptive nonsense.
Owning your character
The bookworm, the dreamer, the thief, the small town girl, the unlikely hero, they’ve all been done before. That doesn’t mean that your character is a nothing special done to death persona. Just like the love story, the life and death chase, and grand adventure stories have all been done before, it’s the way YOU portray the story and the characters. The way you build them into believable characters that your reader can come to know intimately, the way you shape their thoughts and reactions, the unique quirks you give them, and the subtle twists you add to the normal perception of that character type. “Stock” characters are not boring, shallow, and useless. You can effectively utilize them be developing them into deep, wonderful characters that are solely yours.